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Just another Handlebug!

09-17-2009, 06:24 PM#1
Anachron
Nevermind, it was me :/ Damnit, I should learn how to think..

(I checked the HandleIDType instead of the HandleID, therefor I got the itemID of the item twice in my testmap, and I thought it would be an bug with the items having the same handleID when they are preplaced.)
09-17-2009, 10:24 PM#2
Vexorian
map doesn't load?
09-18-2009, 12:28 AM#3
Fledermaus
...

set iO.iType = GetItemTypeId(i) and
debug call BJDebugMsg("!AnaItemUtilities] [NOTICE] {inventory} <addItem> Unit got an item with ID " + I2S(iO.iType))
Of course both items have the same ItemTypeId, they are the same item type..
09-18-2009, 06:51 AM#4
TheKid
If you place 19 Blades of Attack in the World Editor, they're all going to have the same raw-code. Did you expect differently?
09-18-2009, 07:09 AM#5
Anachron
Damn, really sorry, you can delete this thread. Misstyped the check.

Thanks alot!
09-18-2009, 01:32 PM#6
Rising_Dusk
Just because you do something stupid doesn't mean you should edit out your first post. Someone else might've learned something from the thread in the future, but now that you've edited it out, no one can learn anything from it.

By the way, we don't delete threads like this.
09-18-2009, 01:34 PM#7
Anachron
Basicly I was not checking the Handle ID, but the HandleTypeID...

Edit: Rising_Dusk, for you I reconstructed the situation and copied it into the first post. have fun
09-18-2009, 01:39 PM#8
Rising_Dusk
Thanks, I guess. (I was just letting you know, you didn't actually have to do that)
09-18-2009, 01:42 PM#9
Anachron
Well, but you are right, a post with nevermind, it was my mistake doesn't help anyone, and so it could help if someone occurs the same problem.