| 01-30-2003, 12:07 AM | #1 |
How can you do it? I need to be able to change attack speed, move speed, attack damage, hp and mana. I'm using a custom hero system and knowing this would help. Note I'm already using upgrades, so that won't help. My hero stats are: Strength - Attack damage (1-1 each point added) Intelligence - Every 2 points it adds 1 Skill Point through my SP system Agility - Increases attack speed by 1% each point Speed - Increases move speed by 1% each point Vitality - Adds 10 hp each point. Energy - Adds 10 mp each point. Someone tell me how this can be done through triggers, if it works you will be added to credits. -Thank you. |
| 01-30-2003, 12:11 AM | #2 |
-Strn allready adds 1-1 for each point. -Only way to get a skill point is to have your hero level, its hard coded -Agility attack speed bonus is set by the MiscData.txt file under units but that file cannot be used in multi player, the default is 0.1% or 0.01 -Also doable with the MiscData.txt but not in multi player -I belive HP/Mp is also defined there, once again, not in multi player |
| 01-30-2003, 12:59 AM | #3 |
notice he has 6 stats? hes probaly trying to make custom stats... well i know you can change unit spped with triggers, and i think you can set max hp/mp but i dont know... |
| 01-30-2003, 01:10 AM | #4 |
Is there a trigger or something to add damage? I know ways around but that takes more effort. Also does the trigger UNIT: SET LIFE work to change the value of max life, or just what's remaining out of the max? |
| 01-30-2003, 06:29 AM | #5 |
Set HP / MP triggers are only to the units max. At least i think it is... |
| 01-30-2003, 07:46 PM | #6 |
then for each "level up" can I create an ability that is like an aura off to the side of the ability boxes? |
