| 09-27-2009, 02:10 PM | #1 |
Hey. I've been looking for a function or a way to detect which coordinates a player is viewing at the moment. And it should be explicit. Is there any way to do that? Or can I simply make that using arrow keys doesn't affect the camera for a short time? |
| 09-27-2009, 02:35 PM | #2 |
GetCameraTargetPositionX, -Y & -Z functions exist, but since camera stuff is different every player, its like local data, so you need to figgure out some way to sync it, which is possible, but cant be made instant, because there is always some delay in multiplayer. |
| 09-27-2009, 02:37 PM | #3 | ||
Quote:
Don't know exactly, probably something with GetLocalPlayer() and GetCameraTargetPositionX(), GetCameraTargetPositionY() and GetCameraTargetPositionZ() Quote:
such a thing would be really great |
