| 10-02-2009, 11:09 PM | #1 |
So, I have no idea how to use the timer functions. Is there a tutorial available for Vex's timer utils? Basically, I am running a loop and I just want to have a .07 second wait in it. The polledwait is too inaccurate for this. |
| 10-03-2009, 01:45 AM | #2 |
The comments in the library itself was sufficient to teach me, but anyway, instead of using a timer and doing CreateTimer() (or whatever it is) you use NewTimer(), like local timer t = NewTimer() and then when you're done you use call ReleaseTimer (t) If you need to transfer information to another function, use globals or structs. |
| 10-03-2009, 01:47 AM | #3 |
And call SetTimerData(timer, integer) is how to attach an integer to the timer. call GetTimerData(timer) is to get the attached integer. |
| 10-03-2009, 01:50 AM | #4 |
Do timers immediately begin counting down when they are assigned an integer? Can I not assign a small value, like .07 seconds? So, how would I make a loop run every .07 seconds? |
| 10-03-2009, 03:28 AM | #5 |
something like: JASS:scope Something struct Something integer count endstruct function Callback takes nothing returns nothing local timer t = GetExpiredTimer() local Something st = Something (GetTimerData (t)) // retrieving call BJDebugMsg (I2S (st.count)) set st.count = st.count + 1 if st.count > 10 then call ReleaseTimer() // no need for the timer anymore, destroy it call st.destroy() else call SetTimerData (t, st) call TimerStart (t, .07, false, function Callback) // repeat the loop actions endif endfunction function Something takes nothing returns nothing local timer t = NewTimer() local Something st = Something.create() set st.count = 5 call SetTimerData (t, st) // attaching call TimerStart (t, .07, false, function Callback) endfunction endscope |
| 10-03-2009, 03:31 AM | #6 |
Moved to triggers and scripts. At least post it in the right forum when you have so obviously a trigger question.... |
| 10-03-2009, 10:47 AM | #7 |
If you just want a function to run periodically throughout the entire game, you don't even need TimerUtils, just create a timer at map initialization and then start it as a periodic timer. |
| 10-03-2009, 11:20 PM | #8 |
So, what would be equivalent to a "Wait .07 seconds" function? Timers are confusing the heck out of me. |
| 10-03-2009, 11:29 PM | #9 | |
Quote:
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