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Multi-floor Dungeon

10-04-2009, 11:37 PM#1
Sunwarrior25
(4) Island Temple
~ Sunwarrior25

Summary:
Basically a 4 floor dungeon crawler taking place on a small, and seemingly deserted island...

Features:
  • To have an optional campaign mode for single-player purposes.
  • To have 4 mini-bosses and a boss, each harder than the last.
  • To have a more complete list of features later.

Team:
  • Sunwarrior25
    • Project Head Guy
    • Terrain Guy
    • GUI Trigger Guy
    • Camera/Cinematics Guy
    • Credits List Guy
    • Single-Player Test Guy
    • Team Magma Fan-guy
    • Concept Guy
    • Guy... Guy

Progress:
  • Terrain: (100%, OK)
  • Object Editor: Stock Heroes/Abilities. Needs work.
  • Systems/Triggers: Hero Selection and 1/2 of Initialization triggers setup. All Dungeon floors (B1-F3) are now accessible.
  • Fluff: No custom mini-map, load screen, or interface has been implemented. All sounds are default (Which will suck in mini-boss/boss rooms).

Misc.:
Dungeon Map

Zoom (requires log in)

10-18-2009, 05:54 AM#2
ELx
Looks awsome!
10-22-2009, 01:55 AM#3
Sunwarrior25
Thanks, but... I've got this cycle in my map making where I get the terrain done, and kinda step away for a while. In fact, I haven't touched the map in a couple of weeks! Meh... I feel like passing this map on to somebody, but then they probably wouldn't get some of the things that I have planned for it...

(Actually, I seem to get bored with most things after a few days to a few weeks. Heh.)