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Masters Of WarCraft

10-06-2009, 07:31 AM#1
Tot
DEPRECATED

Masters Of WarCraft

is some kind of [(DotA + ToB + generic AoS + WoW + CtF + TD)*x]^Tot
Has (currently) no big story

Goal:
destroy enemy base

Generic information:

- based one the WC3, the DotA and the WoW stories
- large Terrain (has to be finished/redone)
- unique heroes
- 6 players per team (2 teams)
- basic commands (-ap/-ar/...)
- ...


Special Features:

- custom damage and spell systems
- threat system
- controllable camps
- big city in the middle
- new Inventory
- builders
- upgrades for creeps
- bank
- -noobmode command (turns nearly all special features of --> dota clone)
- additional ressource (need a name)
- creep commanders
- ...


Heroes:


- 20 levels
- 1 Inniate (levels depend on hero
- 3 basic skills (5 levels each)
- 1 Ultimate (3 levels)
- 1 SuperUlti (2 levels)
- ...



Builders:


- each player has one (can't be controlled)
- upon death he'll be ressurected in the base
- you can select fundaments, where you can built towers/structures
- on starting a build order, the builder will move to that fundament and will built
- when he dies during building, the current building will be destroyed
- can repair base-buildings (normal buildings, owned by your ai-support)
- ...



Camps:


- in the beginning: neutral passive
- are captured by killing all guards
- when the camp is captured, new guards (depending on side) will spawn
- the owning site can buy items, gets creep support and allied heroes can heal themselves in the camp
- ...



Guards:


- depend on owning side
- ranged, meele and caster units
- have a leader/mayor (hero, who can't leave the camp)
- guards can't leave the camp
- ...



City: (needs name)


- shops
- guards (attack only combatants, patrollate through city)
- graveyard (can ressurrect heroes for gold)
- bank (one for each side)
- upgarde center (neutral)
- all units near <name> (light forces) and <name> (dark forces) get healed (depending on site)
- ...



Inventory:


- 12 slots for helmet, rings, necalges, etc.
- 6 for portions/unequipped items
-...



Upgrades:


- can be bought at a research center in your base and the city
- upgrade counts for all players of your team
- can enable new towers, strengthen old ones, empower creeps, ...
- ...



Bank:


- each side has one bank in the city
- by killing the enemie's bank, you rob it, giving all stored gold to your team
- depositing money grants you interrest
- withdrawing costs some gold
- only gold can be deposited
- deposited gold is save from stealing (except robbery)
- ...



Creep Commanders;


- 1 hero per lane (comes with every spawn)
- controlled by spawn-AI
- max level is 10
- 2 Inniates, 3 normal abilities (3 levels each), 1 Ultimate (1 level)
- half XP gain
- random herotype on each spawn
- can't use items
- bonus when killed
- boni for all creeps on the lane
- ...



third Ressource:


- ...



Members:


- Tot: leader, coder, ...
- tigherion: terrain
- The Dark One: Artist



People needed:


- terrainers
- jassers/coders
- texturers
-modellers
- someone who speaks english (Myn iz nod dhe pest)
- ...


- BAH, EVERYONE IS NEEDED!!!!


Done:


- concept
- have a terrain (but need NICE one)
- bank
- Inventory
- threat system
- custom spell and damage system
- bvasic coding
- basic commands



Screenshots:
first



IF YOU WANT TO JOIN, PM ME
thx
all kinds of help/criticism are welcome

screenshots, inforamtions will be updated later

Edits:


- (06.10.2009) mentioned creep commanders
- added member: tigherion
- added member: The Dark One

10-07-2009, 10:19 AM#2
Anachron
Hey ;D I am a vJass coder and terrainer, sadly I have my own project:
AoS.

I have made a few AoS Systems, you can check them here and here.

Maybe you can use a few of them.

I wish you much luck! Have fun! :)
10-07-2009, 10:30 AM#3
Tot
Quote:
Originally Posted by Anachron
Hey ;D I am a vJass coder and terrainer, sadly I have my own project:
AoS.

I have made a few AoS Systems, you can check them here and here.

Maybe you can use a few of them.

I wish you much luck! Have fun! :)

THX, man

oh, I'll use at least one of your systemes (look at your sig) it's too

probably we can combine both maps in to one
(your decision, don't know a lot about your AoS)
10-07-2009, 05:54 PM#4
Anachron
Quote:
Originally Posted by Tot
THX, man

oh, I'll use at least one of your systemes (look at your sig) it's too

probably we can combine both maps in to one
(your decision, don't know a lot about your AoS)
Hmm, I only have the basics of my map, soo...
Terrain is quite advanced (mine), so I doubt combining would be that great for my terrain.

Feel free to use any of my systems.

I could help you with scripting, if you need.
10-07-2009, 06:05 PM#5
Tot
Quote:
Originally Posted by Anachron
Hmm, I only have the basics of my map, soo...
Terrain is quite advanced (mine), so I doubt combining would be that great for my terrain.

Feel free to use any of my systems.

I could help you with scripting, if you need.


don't laugh, my terrain is only the biggest possible map with cliff leve 2 and default tileset
(I wait till I find someone that is able to make a nice terrain or I learn/have time to terrain)
10-09-2009, 06:32 PM#6
tigherion
I could help with the terrain! Just pm me if you whant me to help...