| 10-11-2009, 10:11 AM | #1 |
This is my latest terrain, made for TC8 over at hive, hope you all like it. |
| 10-11-2009, 11:09 AM | #2 |
Wow it's just amazing! |
| 10-11-2009, 07:47 PM | #3 |
The snow down below looks kinda weird and monotone... I dunno, I feel like changing those tiles up a little bit would help a lot. |
| 10-11-2009, 08:22 PM | #4 |
Tiles will more than likely stay, I might add some frozen river or something, however. But the major things to change is to just have more variation on the snowy ground, trees rocks and so on, I just have to sit down and actually DO it. |
| 10-11-2009, 10:14 PM | #5 |
You misunderstand. By tiles I meant terrain tiles, as in you're using exclusively the 'snow tile' for the ground. But yeah, a frozen river could look nice. |
| 10-11-2009, 11:57 PM | #6 |
yeah, it'd help if you put lower snow or something under the trees. it wouldn't be as deep there any way. |
| 10-12-2009, 12:54 PM | #7 |
That's bloody amazing! Must've taken you ages to pull that off. I have nothing to complain about. The snowy plains makes it look desolate and uninhabitated below, and that's a nice effect I believe. Kudos for the awesome terraining. It's great to see some sci-fi themed terrains. |
| 10-12-2009, 06:33 PM | #8 |
The snow-covered ground really detracts from the overall quality of the piece. Please, even in snow-covered landscapes there are more things present than just snow. Snow-covered rocks, some variety in the trees, a frozen river (as you mentioned), some rocky terrain that the snow didn't stick to (tile variation), etc. There's a lot of things you could do, and you really should do them too - it'll improve it a lot. Also, I think the catwalk should connect to the building in the foreground to add a level of depth to the piece. Otherwise, it looks neat. |
| 10-12-2009, 07:32 PM | #9 |
Connecting them would be impossible, since the shitty Warcraft 3 Editor will simply make those models disappear. And many thanks for the ideas, I will surely improve this terrain sooner or later :) |
| 10-12-2009, 09:09 PM | #10 | |
Quote:
|
| 10-12-2009, 09:53 PM | #11 |
Open the model in Magos and edit the model limits themselves, that should fix the clipping. |
| 10-13-2009, 03:04 PM | #12 |
Of course, since I have even the slightest clue of how to modify models. |
| 10-13-2009, 08:17 PM | #13 |
i like it a lot, reminds me of myst. concur on the catwalk connecting to the foreground deal and snow taking away from the overall quality. |
| 10-14-2009, 08:31 PM | #14 |
Updated and Improved. |
| 10-15-2009, 10:27 PM | #15 |
The "upper" part looks great, really cool idea with the tree islands. I'm not a fan of the snow landscape however. It turned from monotonous to cluttered imo. But it's the whole snow theme that's actually bothering me, I think some kind of orange/red wasteland would fit better. Fallout-like, or something more fiery with deep canyons and craters. Basically an inhospitable area where nothing could survive, so those islands in the sky are like a save haven for humanity(?). Your winter landscape looks uncomfortable, but far from threatening. =P |
