Update! RESET THE WORLD!
This is the 256*256 version of the texture, as you can see there's some blurriness. Gotta fix that somehow, might even have to change the UVmap again :/
The Bad News:
* I lost the .mdl and the original texture + .psd working file when my old computer died.
* I still don't have TFT installed yet, so that hampers testing and so on.
The Good News:
* Found the original Gmax scene, tinkered with the unwrap slightly and exported the mesh!
* Made a fresh start on the texture!
The Other News:
* Yep, this means soon I'll be back in action, so to everyone I promised work for, hang in there!