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[Request] Create an .SLK file from fields in WC3 Object Editor

10-30-2009, 09:18 PM#1
Komaqtion
Hi!

So, I'm trying to create a "system" (Might not be a system if I get this tool I need) which will store many values of the Object Editor in Warcraft 3...

So, I'm in need of a tool which will extract that data from the MPQ file, and the create an .SLK file from it (So it can be used with the //!loaddata keyword)

Anyone knows how to make a tool like this ? :o

(As I'm just starting to write C++ code, only in the "Console" so far, I definitely don't have the knowledge to do something like this XD)

Please, if you need more information just ask ;)
10-30-2009, 09:25 PM#2
Earth-Fury
The Widgetizer.
10-30-2009, 09:27 PM#3
Komaqtion
But then, how do I use that data in WC3 ?
11-07-2009, 11:19 AM#4
Komaqtion
BumP ?!

I'm very unsure if Widgetizer will do the job for me :S
If it does, how am I supposed to use it ? :S
11-07-2009, 12:56 PM#5
Alevice
The generated slk you need to extract,and then use vJass to read the data from it.