| 11-05-2009, 02:33 PM | #1 |
i've import a bunch of rock models: myRock0.mdx myRock1.mdx myRock2.mdx ... i want to make a single object with multiple variations out of them. to do this, i set 'Variations' to the number of variations = number of models that represent variations; and i set the model path to 'myRock.mdx'. still isn't working. i've done this before, but im unable to repeat it now. am i missing something or is this no longer doable? |
| 11-05-2009, 03:03 PM | #2 |
It seems to work only for destructibles; doodads just use the same model and let you have different tinting colours. My strategy is usually to find an in-game set of doodads that I'm not using and override its paths. |
| 11-05-2009, 04:09 PM | #3 |
thx |
