| 11-17-2009, 05:00 AM | #1 |
I have been looking everywhere, and i cannot find one that actually WORKS and does it how i want it ._. what i need is a creep respawn trigger/system or w\e that respawns player's browns units in the same place that they we're placed in... not the place where they died ._. |
| 11-17-2009, 02:01 PM | #2 |
I did one once in which I at startup recorded all unit's x and y to arrays (using GetHandleId()), then I made an event that if a unit dies, wait a couple of seconds and create a new one on the old one's spot (record x and y again for that perticular unit). If you don't think you can make it yourself I'll contact the guy who use this and I'll post it. |
| 11-17-2009, 10:36 PM | #3 |
yeahh... i don't know JASS so... lol no =( yeah i would need help. |
