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I2H in 1.24b

11-17-2009, 06:08 AM#1
thelifelessone
How do I do it?
Syntax-checker (PJASS) friendly, please. I need to be able to use vJASS and what not, wthout any errors.
11-17-2009, 06:28 AM#2
Rising_Dusk
http://www.wc3c.net/showthread.php?t=108152

You really shouldn't do it, though, if it is at all avoidable for your map. Let us move forward and use hashtables in this day and age.
11-17-2009, 06:33 AM#3
thelifelessone
I don't understand that method...
11-17-2009, 06:47 AM#4
TriggerHappy
Read this.

Using that framework, I2H would be like this and it should work;

Expand JASS:
11-17-2009, 06:51 AM#5
thelifelessone
Thanks.
11-17-2009, 06:54 AM#6
Rising_Dusk
I wrote a more understandable example 'framework' for AotZ. I also provided some examples of the I2H textmacros.
Expand JASS:
TriggerHappy's is a bit chaotic and isn't as well-written as it should be. (It also doesn't credit weaaddar at all)
11-17-2009, 06:56 AM#7
TriggerHappy
Quote:
TriggerHappy's is a bit chaotic and isn't as well-written as it should be. (It also doesn't credit weaaddar at all)

It was in weaaddar's thread, and it's not like I am submitting it.
11-17-2009, 06:56 AM#8
Rising_Dusk
Nor am I, but honestly, it's the right thing to do. (Even in an example)