| 11-28-2009, 07:35 AM | #1 |
I've decided to turn an every day Villager Man model into an unmounted Death Knight, based entirely off of a skin I've recently finished. I will be heavily editing the mesh to fit the basic shapes of the skin, and going through my typical process of fitting the model with an amalgam of different animations from various other models. Since I won't be creating the mesh completely from scratch, and am starting from one of the more basic models out there, I'll be detailing my progress as I go along. This model will be made to rival my old Godslayer models in quality. |
| 11-29-2009, 07:11 AM | #2 |
Skin looks very iffy. Also, if it's gonna be custom all the way, might as well use up all the space on the texture. At the moment you have lots of black; you could just enlarge the modified bits and UV map to fit? |
| 11-29-2009, 11:46 AM | #3 |
I'm going to be improving both the skin and the model, I keep black areas open incase I want to add something later on, which I probably will. |
| 12-06-2009, 03:18 AM | #4 |
Hey, Concept sounds very cool. Are you still working on it and if so, how close are you to completion ( 0% - 100% ) ?? |
| 02-25-2010, 09:17 PM | #5 |
I've finally got an acceptable alpha of my model done, and I'd like to share the redone version. ![]() ![]() If there's anything I need to do with it, feel free to bring it up here. |
