HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Learning a skill after an "event"?

01-30-2003, 07:17 PM#1
Guest
If anyone has ever played Final Fantasy 2, you will know there is this caller character who can summon a monster after defeating them. I want to recreate such an effect.

Obviously the event will be such and such a monster dies..

but then how do I add the ability? I see that there is "Unit- Remove Ability" but I do not see an "Add Ability" option.

I do see a workaround to this...
I replace the unit. The question is.. can the "Unit- replace" work for heros as well? do they retain the experience and level?

If there is an add ability, I would prefer that, since it allows me to add skills out of order (ie.. not in sequence)

at the moment, I am planning to set the caller to learn the spells in sequence, and hence, I can replace with one model after another.