| 11-30-2009, 02:11 PM | #1 |
Hello. I am working on a map and have edited the attack power increase of the Attribute Agility. I set it to 0.50 damage per Agility point. My problem is, when a hero in the map equips 2 items that increases Agility by 3 (per item), the hero's attack power only increases by 2. In this case, you gain 6 Agility, therefore 3 attack power, becuase 6x0.5 = 3. Yet the hero only gains 2 bonus damage points. Does anyone know why this happens or how to solve it? |
| 11-30-2009, 03:38 PM | #2 |
Tested. This is UI only bug, actual damage is properly calculated. |
| 12-01-2009, 05:41 PM | #3 |
Hmm, that kinda sucks, since it may still confuse other players that doesn't know about the bug. Anyway, thanks for answering. |
| 12-01-2009, 11:01 PM | #4 |
Just recalculate your HP-damage to fit 1.00 factor. 0.5 is counter intuitive. |
