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[Spell] Chains of Torment

12-01-2009, 05:31 PM#1
Kueken
Hello everyone.

Lately I tried to make some spells, which are worth submitting here. However, since I have no idea, if my spells can compare with the quality of spells already submitted (which I doubt somehow), I decided to play safe and post the spell here at first to maybe get some opinions, like how it is coded, how it looks like, what to improve to be worth of submitting.

I am kind of unconfident with my code, somehow it tends to look strange to me when compared to other mappers. Also I think my comments lack a bit.

Also I did not really know where to but this spell, since I made it in zinc, and currently there are spells and vjass spells sections, but when i wanted to submit this regularly where to put zinc spells there (how to submit a spell to the database anyway? Just post it in Spells thread?)?
Note that I am still experimenting with zinc and maybe there are things which can be done better using features of zinc, which I dont know yet.

The spell itself is not very spectacular or most original, but not too boring either, I think. Just have a look at he test map ;)

Anyway, feedback would be very appreciated, it would be nice if someone takes the time to look through my code or to have a look at the spell itself and to tell me what I can improve.

€: re-uploaded, fixed some typos

Expand Zinc:
Attached Files
File type: w3xChains of Torment.w3x (277.9 KB)
12-04-2009, 08:22 PM#2
Kueken
Bump

No single opinion yet? Good sign or bad sign?
Is it because of zinc? Not many ppl around who use/ can read zinc it seems..

Well, if you cannot/ do not want to comment the code itself, I would like to hear, if at least this spell could fulfill the requirements to be added to the spells page (how do I submit a spell for the site anyway? ). Does it have the needed standards, if you look at the configuration part? Or do I have to add/change something important?
Any answer is appreciated, and be it your spell sucks, plz never submit it ;)
12-05-2009, 06:36 AM#3
Raj91
Tested it and it works great! Very cool spell! If you want to submit, go to "Resources" ( located at top of page ) and click on " Submit Recource ". Here is the rating I will give to it, my IMO Rating.

---------------------->>>>>RATING<<<<<------------------------
Visual Effects 8.5/10 ( looks great, but still room for more )
Usefullness 6/10 ( very usefull 4 ranged units, but not melee )
Effectiveness 4.5/10 ( units can attack and move a good distance )
wc3c worthiness 8/10 ( Not the best, but better than some )
Total IMO Score 30/40
12-05-2009, 07:25 AM#4
ploks
I have no WC at the moment and no skill in zinc but I will try to give an advice anyways: use
[hiddenjass]-tags instead of [hidden] and [jass] if you wan't it hidden :)
12-05-2009, 12:33 PM#5
Kueken
Quote:
Originally Posted by Raj91
Tested it and it works great! Very cool spell! If you want to submit, go to "Resources" ( located at top of page ) and click on " Submit Recource ". Here is the rating I will give to it, my IMO Rating.

---------------------->>>>>RATING<<<<<------------------------
Visual Effects 8.5/10 ( looks great, but still room for more )
Usefullness 6/10 ( very usefull 4 ranged units, but not melee )
Effectiveness 4.5/10 ( units can attack and move a good distance )
wc3c worthiness 8/10 ( Not the best, but better than some )
Total IMO Score 30/40

Aah, found it ;). I looked at the submission rules, but did not find, where exactly to submit a resource. Thx.

Visuals:
I dont like effect overloading, I try to use few, decent effects. But I agree with you, it could be a little more flashy. However, you can customize any of the used effects in the configuration part.

Usefulness:
Well, the spell is some sort of "Move out here, and you are screwed". As it is now, a unit can sit out the spell and stay in mid for almost no damage or try to break the spell, which is quite hard without some movespeed or, lets say, a blink spell.
This way it synergizes best with some heavy area skills, where you want to move out usually (lets say a flame strike).

Effectiveness:
This can be configurated for the most part, values like stun duration, break chain distance, damage etc etc can all be easily modified by the user.

wc3c worthiness:
Thanks for your opinion there :)

Quote:
Originally Posted by ploks
I have no WC at the moment and no skill in zinc but I will try to give an advice anyways: use
[hiddenjass]-tags instead of [hidden] and [jass] if you wan't it hidden :)
Well, since I use zinc, I also use [zinc] - tags, and [hiddenzinc] does not seem to work properly. [jass] tags screw up zinc code, so I just use [hidden] and [zinc].

edit: Well, I do not know what I did wrong back then, but now [hiddenzinc]-tags work fine. Guess I had a typo somewhere.

Thank you for the Feedback, I guess, I will try to submit the spell :).

edit: Submitted the Spell (submission), this thread is now obsolete.