| 12-02-2009, 11:28 PM | #1 |
hello. I'm kinda new so i will try to explain my problem the best i can. I'm stuck with game cache. I can transfer a hero from one map to another with no problem as long as i created the hero myself in the map..but.. if the player hire a new hero in the ''hero tavern'', i don't know how to store this hero in my cache.. anyone here could tell me how to do it please ? thanks. :) |
| 12-03-2009, 02:22 AM | #2 |
First, you need to create a unit variable in the variable editor (click the yellow X icon in the trigger editor). Then, have a trigger that runs when a player trains a unit, check if the unit is a hero, if it is set the variable to that unit. Then, in your gamecache triggers, use that variable instead of a preset hero. |
