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Custom minimap crashes

12-08-2009, 06:59 AM#1
Kino
Basically i have a custom image which im using to replace my minimap.

Personally I would rather use a smaller size to save space.
However it crashes the game if used in any size or than 256x256.
12-08-2009, 07:57 AM#2
Anachron
Yeah, so?
12-08-2009, 09:44 AM#3
Kino
The thing is that a 124x124 image is supposed to work.

however here it is not.
12-08-2009, 12:11 PM#4
Rao Dao Zao
Don't you mean 128x128?
12-08-2009, 01:26 PM#5
Kino
yes i meant 128x128.

Which doesnt seem to work either in my case.
12-11-2009, 07:22 AM#6
Karawasa
I'm not sure if you're talking about in-game minimap or minimap preview. Either way, if you're using .tga files then look into converting from rgb color to indexed color. It's a two second process in photoshop, not sure about other programs. It saves a shitload of space, and you'll get a 256x256 that is smaller than 128x128 but looks uncompressed.
12-11-2009, 09:42 AM#7
Kino
Actually I managed slove it by changing it into a Blp.

But thanks anyway.