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Imported sounds not work?

07-10-2002, 04:40 AM#1
Guest
Hey guys...

I spent about 90 minuts doing some voice acting for the opening cinimatic of my single player campaign. The sounds work fine for the first time they play...

If I save the map (and the imported sounds) it corrupts the custom sounds and will skip the section of the cinimatic where I have added a play sound command.

Is this something that I may be doing wrong? Has anyone else experianced this? Im using small .mp3 files and I know im doing it right. Is it a known bug?

Anyone have any help or thoughts on this?


Thanks
07-10-2002, 04:50 AM#2
StonedStoopid
Yes im pretty sure this is a known bug, at least iv heard of it before, no fix either, that Iv seen atleast.
07-10-2002, 07:10 AM#3
Guest
Hmm... Been playing with the sound problem...

It seems that if you use a MONO version of .mp3 sounds they work fine... at least thats whats happening here. Ive got now 10 sounds converted from stero to MONO and they are all working no matter how many times I save or test the map.

Someone want to give that a shot and verify my theory?
07-10-2002, 03:15 PM#4
Guest
There's a few screwy things when WE saves that I've noticed. When I tried saving my map it would put the map description into the title and subtitle for no reason, from what I can tell most of those types of problems can be solved by using save-as instead of save.

So open the map, re-import the sounds, and then go save as instead of save, I can't garuntee it'll work, and I have no idea why it would, but there is still a chance