HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

(10) Battle To Umbar

12-19-2009, 03:58 PM#1
GolluM[KoMe]
Battle To Umbar

1660 Third.Age, after the Battle For Osgiliath...
The Gondorians won a decisive battle in Osgiliath. Their losses are huge, but the umbarean army has been chased away from Ithilien and now prepares to defend their lands against the descendant of Eldacar.
The Prince Sangahyandion achieved a great power with the storming of Harondor and is determined to defend it against the Gondorians, greedy for revenge.
King Tarondor is once again opposed to the Alliance and is resolute to put and end to the corsair raids and to the threaten of the "traitor" dinasty of Calimehtar.

This map is the third one of a trilogy based on a war is inspired by the books and letters of J.R.R. Tolkien and the website of Sampsa Rydman: Lindëfirion.
This is a fiction story from what could occure in about 1650 T.A, a fake version of the Third Corsair War (1653 - 1666 T.A). If you wanna know more about it, I invite you to visit the website Lindefirion.
The gameplay of this map is based on capitals that provides soldiers as spawns and on villages that can be captured that provides ressources (gold to hire extra soldiers or wood to build new structures, siege weapons and boats).
There are 10 players in 2 teams (Gondor / "Evil") that must weaken the opponent team by storming and seizing its villages and capitals or trapping its armies. Each player owns a capital (or 2) a region (villages), an army, a fleet (not necessarily) and 4/5 heroes that can't revive.

The players are :

Gondor: King Tarondor; Ithilien; Lebennin; Belfalas; Anórien.
Evil : Umbar; Khand; Harondor; Pellardur (Umbar#2); Mordor.

If you love controlling big and varied armies (easily with all the commands I made), with heroes (with custom skills) that support it, you really should try this map :). This is more a strategical game than a "hero game"! There is a tutorial ingame if you wanna know more about the gameplay (a long one). You can also learn more about the story, the commands, the sounds (etc..) in the quest.

I hope you will enjoy it :).

Some stuffs of the Quest
Hidden information:
References
Hidden information:
This war is inspired by the books and letters of J.R.R. Tolkien and the website of Sampsa Rydman: Lindefirion.
This is a fiction story from what could occure in about 1650 T.A, a fake version of the Third Corsair War (1653 - 1666 T.A). If you wanna know more about it, I invite you to visit the website Lindefirion.

References: 0 T.A : Sauron is defeated by Isildur, 1000 T.A : Istari came to Middle Earth, 1300 T.A : Creation of Angmar, 2463 T.A GolluM finds the One Ring, 3019 T.A : Beggining of Fourth Age.

1650 T.A : Battle For Ithil
1653 T.A : Battle For Osgiliath
1660 T.A : Battle To Umbar

Credits
Hidden information:
Original map creator, Producer and Editor : GolluM[KoMe]

Website to download the last version : http://warlotr.free.fr/

Many thanks to:
Advisers and Ideas finder: FoFiF,Gloin[KoMe], Lord_Turin, Arc_de_pouvoir, Cirdan[KoMe], Thorondor (aka Turgon).
Testers: Spirit)of(Iron, Asan, Toeg.Alex, PhantasS.

-Documentation : http://wiki.lindefirion.net/ (many thanks to that amazing website and to Sampsa Rydman!).

-Model creators:
Many many thanks to OlofMoleman (Dragon (scatha), trebuchet, nazgul, mace of sauron ....); Fingolfin (Gondor type ; wall, towers, roof); StormLegacy (lancer); HappyTauren (Wizard of angmar/Morgomir, houses); Nasrudin ( white houses); Tranquil (draw bridge) ;Communist_Orc(windmill); Willthealmighty(effects); Mr.Bob(Pelargir); GolluM[KoMe] (an aura); sorry for those i forgot.

-Skin makers:
GolluM[KoMe] (Flags of Umbar and Gondor)

-Icon makers:
GolluM[KoMe] (lotr images + miscellaneous) and some others I forgot ...
-Sound makers:
GolluM[KoMe] and Le_Bucheron.
Commands
Hidden information:
-To change view type:
-min ; -med ; -far ; -very far
- To choose your height :
-set "number" (~beetween 500 and 3500)
- To order to all your units to Hold Position:
-hold / -stophold
- To order to all your units to use Defend: -def / -stopdef
- To tell all your left allies' and your troops to stop: -stop all
- To kick someone ( Host only) :
-kick red -kick blue -kick teal -kick purple -kick yellow
-kick green -kick grey -kick light blue -kick dark green -kick brown

-To order to all your units ( no mecanics, no workers, no heroes) to Move/Attack somewhere:
-attack + right click somewhere. (the right click is also necessary for the next commands).
If an ally has left the game or if a slot is empty, you can use: -attack "color"
You can also move everyone|r ( yours and leaver's troops) : -attack all (CARE WITH LAG)
-You can move only a part of your troops, by typing: -melee; -range; -cavalry ; -siege
-You can also move your troops with picking only those from: NorthWest; NorthEast; SouthWest; SouthEast: -attack nw; -attack ne ;-attack sw; -attack se; -centre (ping the centre of the map)
-You can also simply move your units to somewhere : -move
-You can also move easily your spawns : -spawn
-To order to all your units ( not mechanics and worker) to back to your own spawn: -b
-Brown can bring all his troops (from mordor and caves) to the point that is "understood" wherever they are. (the entrance of the cave in the Northern Khand) : -entrance
Gold and wood/rock production
Hidden information:
Each village has two nombers (by exemple 50 / 250) what refers to the gold and the wood it products each 3 min 20 sec. (here the village products 50 gold and 250 wood/rock).

The gold is used to hire new units with the recruiters whereas the wood/rock is used to make new structures, boats and artillery.

When a team captures a village, it becomes controlled by the player who has the smallest income.

When a team seizes a capital (like Pelargir or Umbar), it becomes controlled by the player who has the highest nomber of units in the town. This one will be able to hire the region units but wont get a better income or a good citadel.

Each 3 min 20 sec, the player whose kills are the lowest also earn 50 gold.
Trilogy Project
Hidden information:
The trilogy concept is based on three map which are the 3 key moments of the war:
-Battle For Ithil : the capture of Minas Ithil by dark forces (started by Mouth-of-Sauron)
-Battle For Osgiliath : ended (version 0.6). (finished end 2008)
-Battle To Umbar : you may know it ^^. (finished end 2009)

This story is fictive but it would be great playing successively the three maps... woo ! ^^

The trilogy in numbers (the things that are the same in the maps are count once):
- 3 Maps.
- More than 350 custom units.
- More than 270 custom abilities.
- More than 1100 triggers.
- More than 160 variables.
- More than 110 custom icons.
- More than 50 custom models.
- At least 2000 hours (hard to determine) of work on 4 years.
Needed stuffs to win a game
Hidden information:
-Make Garrisons
-Keep heroes alive (they wont revive!)
-Don't waste your troops!
-Defend and take important places
-Teamwork
-Use boats (for amphibious attacks)
-Use the commands (like -attack)
-Build care houses
-MAKE ARTILLERY (and use it:)
-Use the skill Magical Way to attack by a maximum of way.
Sounds
Hidden information:
(Evil)
-ahah -sauron ("build me an army worthy of Mordor") -tremble
-troll -horn -azog ("the age of men is over, the time of the orc, has come")

(Good)
-horn -forgondor


If you found a good stuff that you want, tell me and I'll send it to you (like a sound, a model, a skill, a trigger ... :)

If you wanna know more about the other maps : http://warlotr.free.fr/
01-10-2010, 06:08 PM#2
GolluM[KoMe]
Is my map that bad for having no feedback ?
01-10-2010, 09:49 PM#3
Dark.Revenant
You'll get feedback in a few months. Even if it's just a post that lists like 2-3 bad points and "graveyarded".
01-10-2010, 10:49 PM#4
GolluM[KoMe]
Ok thx revenant :)
03-08-2010, 01:50 PM#5
DEMIGOD
Nice map! I have never seen a map with tutorial,the terrain was good.I'm LOTR fan :)))
02-23-2011, 08:02 PM#6
TKF
Quote:
Originally Posted by Dark.Revenant
You'll get feedback in a few months. Even if it's just a post that lists like 2-3 bad points and "graveyarded".
It's now quite near judgment day. Map will maybe seen it's last days here on map submission if it's a fail.