HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

corrupted map..

12-27-2009, 03:49 AM#1
Nestharus
file is a blank file with no backups, so it's impossible to fix and there's no way to retrieve it... : (

so nvm
12-27-2009, 03:56 AM#2
Tide-Arc Ephemera
http://www.wc3c.net/showthread.php?t=104153

EDIT!
It's not perfect, but it works to a reasonable extent.

EDIT!
Alternatively, your previous copy of a "test map" in the WC3 map directory could have a fairly recent copy of the code that should work.
12-27-2009, 04:00 AM#3
Nestharus
TestMap is from over 5 months ago

I'll take a look at rest

edit
tmp folder where map is has nothing in it
can't open in MPQ, had already tried that
0 backups around

what do I do? This is like 2+ years worth of code that I'm going to lose if I can't get into just the plain jass file at the least ><.
12-27-2009, 05:31 AM#4
Tide-Arc Ephemera
Ah... well, from my experiences, all I can say is to start again and to remember to back up, at least once a day or major progression (e.g getting a system to work).
12-27-2009, 05:49 AM#5
Nestharus
can' really start again since this wasn't a map..

it was a library of all my code from a period of over 2 years....

that 200kb was pure text..
12-27-2009, 07:27 AM#6
Rising_Dusk
It's probably one of those points in your life where you should rethink the way you do things and learn from your mistakes for the future.
12-27-2009, 09:15 AM#7
DioD
post map.

its possible to recover some kinds of corruption by rebuilding MPQ header.