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Low Health - Health Regeneration

12-29-2009, 09:49 PM#1
Pseudonym00
Hey guys.

I'm trying to make an ability that increases the health regeneration rate of a hero as the heroes health falls. But I'm not sure how to go about doing this, I thought I could figure it out but I'm just not getting very far.

If anyone could help me out, point me in the right direction, I'd greatly appreciate it.

Thanks in advance.
12-29-2009, 11:46 PM#2
Anitarf
You'd need a list of all units with this ability and then use a periodic trigger to increase their life based on their current life.
12-30-2009, 01:02 AM#3
Zerzax
As for the formula, you're making the rate of life regen inversely proportional to current life. So you could take the ratio of MaxLife/CurrentLife and multiply by some proportionality factor (probably between 0 and 1) to make the regen more reasonable. That's if you want a linear increase in regen, you can of course make it exponential (probably too cheap for the gameplay), or quadratic or such.