| 01-08-2010, 06:49 PM | #1 |
I seem to have forgot many of the details in this game. Does additional heroes split XP, such that a single hero will level twice as fast as if you had two? If so, is there any way to remove this "feature"? |
| 01-08-2010, 07:30 PM | #2 |
XP is destributed. So yes... XP editing can be done at Advanced -> Gameplay Constants |
| 01-08-2010, 07:39 PM | #3 |
you have to trigger xp gain to disable "one hero level faster" rule. |
| 01-09-2010, 02:01 AM | #4 | |
Dragoon; You can't do this at game constants, i'm quite sure. Quote:
so from the box, you have a primary hero that levels faster than the others? Not equally divided among all heroes? Anyway, I aim to let players acquire an additional hero without affecting the primary hero's XP income. Is the way to do this to write a trigger that checks whenever you acquire a new hero and then DOUBLE the XP income for that player? |
| 01-09-2010, 04:58 AM | #5 |
one hero level faster then two ffs two heroes level faster then three to disable this and make any amount of heroes level same time you must trigger xp gain. |
| 01-09-2010, 11:01 AM | #6 |
Sorry, It sounded like you said one hero levelled faster than the other hero when you had two, as a primary/secondary system. I misunderstood you. So am I right that I will have to exactly double the experience gain rate when the team gains a second hero? In other words, are your heroes levelling exactly half as fast when you get two? (probably, but not necessarily. This is just a blizzard preference I need to know) |
| 01-10-2010, 04:24 AM | #7 |
It depends on how a few other things, like if you have global exp disabled and you just double the exp for a player, he could abuse it by then splitting his heroes up and leveling them separately with the 2x exp. |
| 01-10-2010, 09:18 AM | #8 |
you cant do it without disabling standart xp gain system. just cant. |
| 01-10-2010, 02:22 PM | #9 |
“Those who say it can't be done are usually interrupted by others doing it.” - James Arthur Baldwin |
| 01-11-2010, 01:26 PM | #10 |
Indeed :) Well it seemed the problem worked out itself here. I've done some experiments with the various heroes, and see that they don't level slower if I buy more heroes. This was different than I expected, but I'm glad i don't have to worry about it! |
