| 01-10-2010, 03:48 PM | #2 |
Looks....interesting! |
| 01-10-2010, 04:02 PM | #3 |
Well. Cheers for the determination. Hope you put it to good use :P |
| 01-14-2010, 05:09 PM | #4 |
Any idea how many missions you're going to build for this campaign? |
| 01-14-2010, 10:52 PM | #5 |
@JokeMaster, I take it that is a positive comment? @Frost-... Ikum-bokum, thanks, I hope I'll put it to good use as well. :P @Skow, I am unsure as of now, to be honest, we'll see, I guess. Edit: Added a few more items to the first post. |
| 01-15-2010, 09:00 PM | #6 |
I've been working on a model-edit for a WC2 mage for Linaze, if it's going to be good enough it's going to get a texture from Mr.Goblin. |
| 01-17-2010, 12:32 PM | #7 |
Greatly updated the first post. |
| 01-17-2010, 03:17 PM | #8 |
In-game screenshots for terrain, please? I do like the polish you've put into the PR though, but can't say much about the game itself. |
| 01-17-2010, 05:34 PM | #9 |
Screenshots ain't loadin'. Also, the human transport needs work. I mean look at the front. Stretched texture is stretched. |
| 01-17-2010, 06:20 PM | #10 |
@Kwah, in-game screenshots will come, and they will replace the ones taken from the WE, since I feel that they give a better feel of the gameplay. Also, thanks for that about the PR. @Ikum-bokum, Odd, the screenshots are loading fine for me, and it seems like it worked well for Kwah. Regarding the human transport, I personally don't find it too bad, but I guess I could ask the author to try to improve it. @All, thanks for the comments, they're appreciated, really. |
| 01-21-2010, 09:34 PM | #11 |
Update! ![]() ![]() |
| 01-21-2010, 09:46 PM | #12 |
Good presentation, I hope this time the project will go farther. Good luck! (Also, the Ogre's glove is a nice WcII touch ) |
| 01-25-2010, 09:22 PM | #13 |
Added lots of new screens to the first post, check them out! |
| 01-25-2010, 09:49 PM | #14 |
I'm impressed so far. Keep that terrain work up, and hopefully the gameplay will match. |
| 01-25-2010, 09:50 PM | #15 |
Nifty terrains... nice use of fog, dirt... and custom trees, right? |
