| 01-12-2010, 01:52 PM | #1 |
Changing a barrel (destructible) into a different file works with no problem. Changing a tree (destructible) into something else don't, even if it's original models. The problem arises as I'm trying to place some custom trees. It works if I place a barrel with the new model, but then it won't behave like a tree, in which I need it to. Any ideas? |
| 01-13-2010, 04:06 AM | #2 |
what exactly is the problem, like post pictures if possible. this probably is also the wrong forum but what ever. |
| 01-13-2010, 12:23 PM | #3 | |
Quote:
change the "model file - variations to 1" and "model - has lightweight model" to false. |
| 01-13-2010, 03:48 PM | #4 |
Fantastic. Specifying one variation worked! Thank you! :) One advantage while I had it as a doodad was that I could choose scale on x, y and z independently. Now they're constrained in proportions. Some way to remove this constraint with destructibles? |
| 01-28-2010, 04:22 PM | #5 | |
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