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Unit Controll disabel and AI?
Unit Controll disabel and AI?
01-25-2010, 07:35 AM
#1
PsiSan
OK basically i am building a map for me and a friend to play
I would like the purchased creeps to spawn, move and cast abbiltyies without you controlling them?
I have seen it in some other maps
Any help would be kwl
01-25-2010, 02:45 PM
#2
Tot
add them 'aloc' (Locust-ability) and move them via triggers
01-26-2010, 08:25 AM
#3
PsiSan
Will they use non-auto cast abbilties on their own?
01-26-2010, 12:01 PM
#4
Tot
if you trigger them, then surely
01-27-2010, 06:51 AM
#5
PsiSan
Wicked! Thankz
But i am not good at triggering units and their skills? Any sugestions on where i can find a handy guide or example. .