| 01-31-2003, 10:05 AM | #1 |
Guest | This is a second block in the game I am makeing. This time i cant get it to close after I trigger it to open. What triggers should i use to get it closed. Email me or post a reply. Thx. [email protected] :guns: :guns: :guns: :guns: :guns: |
| 01-31-2003, 10:16 AM | #2 |
can't you just do: Action: Destructible Doodad: Order gate to open/close (its something like that) |
| 01-31-2003, 10:19 AM | #3 |
Yes, there's an action called Destructable Doodad - Open/Close/Destroy Gate. Just set it to close and select your gate on the map. If that doesn't work then there is likely to be an error somewhere else in your trigger. ~kharma |
| 01-31-2003, 10:21 AM | #4 |
Guest | K, Thx i guess of did not see it....:bangH: <---- Ahhhh The Pain!!! |
| 02-01-2003, 04:25 AM | #5 |
Guest | I love that smiley :bangH: |
| 02-01-2003, 08:36 PM | #6 |
Guest | :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: :guns: Cop Wars |
