| 01-31-2010, 05:31 AM | #1 |
Ok, here is the problem. I want to make multiple abilities for units using "thunder clap" as the base ability. What I mean is that I copy and paste the ability "thunder clap" several times and make each copy into a different ability. Then I give like four of those different abilities to the same unit. Here is where the problem comes in. When I use one of the abilities in game, they all fire off at the same time, instead of just the one I clicked ( on the same unit ). This is really bad because I have triggers for every ability and they all go off too. How do I make it so it doesn't do this? Thanks in advance. |
| 01-31-2010, 05:59 AM | #2 |
You can base them all of "channel" and give each one its own Id. If you really want the thunderclap effect, then trigger a dummy caster to spawn and get it to Thudner Clap as you please. |
| 01-31-2010, 06:00 AM | #3 |
You cannot. You have to use a different spell order id for this to work correctly. For example, if you need an instant cast spell, you can maybe use (depending on the spells you're creating) Thunder Clap, War Stomp, Fan of Knives, Channel, etc. Some spells have side effects (eg. war stomp will always mini-stun), but some are capable of being used. GL finding replacements of thunder clap! and i just saw* the post above me. You can do what he says too. |
| 01-31-2010, 06:29 AM | #4 |
channel + dummycast = profit and there is no other way to do it. |
| 01-31-2010, 06:29 AM | #5 |
Hey, Thanx for helping me out you guys. I went with Kinorhynkar on this one and it worked perfectly, thanx again! Kinorhynkar +REP Anopob +REP |
