| 02-03-2010, 03:39 AM | #1 |
is it possible to "translate" the HCL code into normal jass instead of vjass? |
| 02-03-2010, 04:02 AM | #2 |
What is HCL? |
| 02-03-2010, 04:16 AM | #3 |
http://www.wc3c.net/showthread.php?t=106854 Compile it with vJass and then modify variables and some of the functions so they work in Jass. Thats how I created the Jass version of Multibars. |
| 02-03-2010, 05:13 AM | #4 | |
A friend tried to translate it to JASS but it didnt work, here is the code that came out of the translation attempt
Doesnt work :3 Any help appreciated n_n |
| 02-03-2010, 06:35 AM | #5 |
Assuming Strilanc doesn't have a problem, I will wip something up. Here you go. If any issues arise, I will take this down immediately. JASS:// !! THIS IS NOT AN OFFICAL COPY OF HCL !! // // This is an unoffical port of HCL by Strilanc, to Jass. // This is ported from v1.01 // The official HCL library can be found here: // [url]http://www.wc3c.net/showthread.php?t=106854[/url] // // !! THIS IS NOT AN OFFICAL COPY OF HCL !! /////////////////////////////////////////// /// HostBot Command Library /// Last Modified: September 14, 2009 /// Authors: Strilanc, /// v1.01 /////////////////////////////////////////// /// Reads a command string transparently encoded into player handicaps by hostbots. /// Allows at most one character from "abcdefghijklmnopqrstuvwxyz0123456789 -=,." per player. /// Empty slots don't count towards the player count, but computers do. /////////////////////////////////////////// // Setup: 1) Copy this script to the custom script section of your map. // 2) Create a string variable called HCL_command with initial value "" (empty string) // 3) Create a trigger on Map Initialization that has the following action: // Custom Script: call HCL_init() // 4) You can now get the string either through the HCL_command variable created // or through HCL_GetCommandString() function HCL_GetCommandString takes nothing returns string return udg_HCL_command endfunction function HCL_init takes nothing returns nothing local integer i local integer j local integer h local integer v local string chars= "abcdefghijklmnopqrstuvwxyz0123456789 -=,." local integer array map local boolean array blocked //precompute mapping [have to avoid invalid and normal handicaps] set blocked[0]=true set blocked[50]=true set blocked[60]=true set blocked[70]=true set blocked[80]=true set blocked[90]=true set blocked[100]=true set i=0 set j=0 loop if blocked[j] then set j=j + 1 endif exitwhen j >= 256 set map[j]=i set i=i + 1 set j=j + 1 endloop //Extract command string from player handicaps set i=0 loop exitwhen i >= 12 set h=R2I(100 * GetPlayerHandicap(Player(i)) + 0.5) if not blocked[h] then set h=map[h] set v=h / 6 set h=h - v * 6 call SetPlayerHandicap(Player(i), 0.5 + h / 10.0) set udg_HCL_command = udg_HCL_command + SubString(chars, v, v + 1) endif set i=i + 1 endloop endfunction // !! THIS IS NOT AN OFFICAL COPY OF HCL !! // // This is an unoffical port of HCL by Strilanc, to Jass. // This is ported from v1.01 // The official HCL library can be found here: // [url]http://www.wc3c.net/showthread.php?t=106854[/url] // // !! THIS IS NOT AN OFFICAL COPY OF HCL !! |
| 02-03-2010, 07:00 AM | #6 |
there is no reason to post anything from vjass zinc or cjass to jass. if you want to inject code into protected map it much more better to compile and inject compiled code. |
| 02-04-2010, 04:42 AM | #7 | |
Thanks a lot Ammorth! Very helpful Quote:
I'm not sure how you thought this comment would be helpful... |
| 02-04-2010, 01:43 PM | #8 | |
Quote:
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| 02-04-2010, 04:51 PM | #9 |
Ah... just pull this discussion past its lifetime, who cares if the issue is resolved ey? Well if I am not mistaken then to use vJass for the HCL then I would have to implement it etc using JNPG right? Which is something I don't use. (for various reasons) inb4 you flame me. |
| 02-04-2010, 09:33 PM | #10 |
Let me phrase it this way: If you think you can only use vJass through JNGP, youre mistaken. If its a problem that you have with JassHelper, then i could understand it, but JassHelper (thus vJass and ZINC) can be used without JNGP (via imports). It can even be used on a Mac or a PC running a Linux distro with WINE. |
