| 02-19-2010, 10:57 PM | #1 | ||
I've used search but didn't find anything like this I've made a custom model of Shura (Saint Seiya anime) This model needs to use Bladestorm spell for a map, so i've merged the "tornado" model into in model and used "geoset animation" (on Mago's Editor) to make it appear only in the specific bladestorm animation, also i transfered all blademasters animations to my model So far so good, Mago's Editor shows ALL animations PERFECTLY I've imported the model + texture into W.E. all animations look perfect except for death and bladestorm ... Here are the animations in Mago's Model Editor When char dies or uses bladestorm the char gets [Unanimated] animation Exemple: Here is the hero getting killed by tower ingame (purple effect on the image below is the attack of the arcane tower) |
| 02-20-2010, 05:02 PM | #2 |
It could be that your sequences are defined in the wrong order. You know, a 0-100 sequence should come before a 200-300, not the other way around. But really, we can't help you unless you post the model so we can take a look inside. |
| 02-20-2010, 10:03 PM | #3 |
Problem solved, i've restarted the model's animation from zero, imported bladestorm 3D from from the original Blademaster file (it was chaos blademaster before) and re-animated, all worked out XD Thx for answering, +rep Close topic plz |
