I've created two spells based on Doom, each of the two spells should create a different unit, and I've changed them to be unit abilities instead of hero abilities. I created 2 new buffs that are based on the 2 default doom buffs for one of the spells, however when I click on the spell that has the 2 customized doom buffs, the spell that actually gets cast is the spell that doesn't have the 2 customized buffs. This confuses me x_x. Don't suppose anyone has any idea as to why this is happening?
