| 03-17-2010, 06:07 AM | #1 |
Hi i would like to change the value of an animated model. I would like its Z being -60 instead of 0. How can i do that please ? I guess i need to edit bones, not only vertices positions but don't understand how to do it. |
| 03-17-2010, 10:31 AM | #2 |
Oinkerwinkle's Geoset Translator (the name is misleading; it does affect bones... sometimes) might do it for you. Otherwise, you need to use Magos' to put everything underneath a new root bone, and give that root bone a single keyframe at zero that moves it to -60. Then give it an arbitrary global sequence, so that frame is applied all the time. Might do strange things to your extents, so hope that Geoset Translator works, really. |
| 03-17-2010, 09:02 PM | #3 |
Thanks, sounds understandable for me :) I will try that. |
