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Everquest

02-01-2003, 01:04 AM#1
varkaphone
Anyone interested in doing an Everquest Mod?
02-01-2003, 05:02 AM#2
Guest
Goddamnit. I'm so sick of saying this:

Put in more detail of what you want to do. Its not like we have ESP and can see your mind.
02-01-2003, 05:04 AM#3
Rubber Ducky
Everquest is gay, dont ruin wc3 buy putting everquest shit with it, if you wanna play everquest, play ****ing everquest

:bangH: :bangH: :bangH: :bangH: :bangH: :bangH: :bangH: :bangH: :bangH: :bangH: :bangH: :bangH: :bangH: :bangH: :bangH:
02-01-2003, 05:06 AM#4
Guest
Everyone has a right to what they like.
02-01-2003, 08:09 PM#5
varkaphone
Sorry for not putting in specific details. I'm not intersted in being the 'lead developer' behind this project but I was only seeing if people would be interested. Fans of eq would most likely know what to expect anywhos. But! here are a few ideas of mine.

The skinny;

PC development:
---------------------
-Unique Leveling system 1-65(similar to the one used in 'A Dragon's Tale(tail?) RPG)

-Stats are fixed once selected by PC. There will be no expendable items that grant permanent stat boosts. (not sure if this is possible yet)

-Personal Storage at each town (not avaliable on dungeon like maps)

-Slots for items are restricted. You cannot wear more than 2 articles of the same clothing.

-Choose from 14 races and 15 classes

Races:
http://eqlive.station.sony.com/library/races.jsp
Classes:
http://eqlive.station.sony.com/library/classes.jsp

-FPS/Overhead/3rd person view

-Diety worshipping will restrict certain races to enter towns (some will be more prejudice than others), aggrosity towards certain monsters
more info here: http://eqlive.station.sony.com/library/deities.jsp

Monsters(mobs):
---------------------
-Once aggrosity is gained by a monster, it will chase the PC until the PC reaches a safe zone or the monster is dead

-Safe zones are located at the begining of each map

-Some monsters will require 2-12 people to defeat (some may leave only one left standing)


Maps:
-------

-Some maps will be focused on dungeons/adventure/towns/quests/ or a combination thereof

-Maps may have a combination of zones (i.e. Neriak to Neriak Forest to lavastorm Mts to Nagafens Lair) This way people could interact with a town, woodsy areas, mountains and a dungeon in one single map.

- http://www.eqatlas.com http://www.eqmaps.com



To start off this campaign I was thinking of completeing a single and multiplayer version of a map. Specifically - Nagafen's Lair.
02-01-2003, 08:11 PM#6
Guest
Only thing i dont see happening is the reserved item slots...