| 04-01-2010, 11:19 AM | #1 |
Hi there, I wanted to make a little custom keys script that people can add to their CustomKeys.txt file to change the hotkeys of the abilities in my map. And I know that this does work, as e.g. DotA did it. However when I add this: Code:
[A000] Researchtip=Test Hotkey=Y Researchhotkey=Y It will not change anything at all. However if I enter for example the archmage's "summon water elemental" Raw Id it does work. So are there any specific requirements to make your own abilities accessible via CustomKeys.txt? |
| 04-01-2010, 11:32 AM | #2 |
I do believe if you use the Widgetizer on your map with the custom keys compatibility settings on, it will work. (Use the Widgetizer on a copy of your map! Save the original for further editing, and copy+widgitize it again when you need to test more.) |
| 04-01-2010, 12:26 PM | #3 |
Oh I didn't know I need tu run another program just for that. Isn't there any other way? If not, must i run the Widgetizer before or after Vex's map optimizer? |
