| 04-07-2010, 06:24 AM | #2 |
You're offsetting the x by what you think is angle. You need to use "Point with Polar Offset." I'll warn you right now that that function leaks horribly. Trigger: Set tPoint = ((Position of (Casting unit)) offset by 400.00 towards 90.00 degrees)Also, do not remove the units. Give them an expiration timer instead with a time of 2 or 3 seconds. And, you should not be using Hero Abilities for dummies in the way you're doing it now. You should just make them unit abilities and add the unit ability to each dummy. |
| 04-07-2010, 02:06 PM | #3 |
The spell doesn't work because the CoFD's are hided, remove the hides and they will show up with shockwaves. The unit's must stand in the ground some time for create a shockwave, because if you do just in the trigger now, the CoFD's will disappear just when they are spawned. |
| 04-08-2010, 12:37 AM | #5 |
Well since Firebolt isn't a channelling spell, maybe you should be using "starts the effect of an ability"? |
| 04-08-2010, 02:13 AM | #6 |
fixed your point but still doesn't work. |
| 04-08-2010, 04:02 AM | #7 |
Do the dummies have the spell on them and enough mana to cast it (if it costs mana)? |
| 04-08-2010, 04:34 AM | #8 |
I think you're still ignoring my point. You're offseting the X and Y coordinates. You are NOT using the POLAR OFFSET. All dummies are going to be 400 units to the right of your target and then progressively increase in the Y direction... Double check what Fledermaus suggested and please use polar offset. EDIT: I'm not sure but you're hiding all the dummies before you tell them to do anything. I wonder if this is causing problems. Remove/disabled all instances of "Hide Unit" and see if that makes a difference. |
| 04-08-2010, 06:36 PM | #10 |
I think GIMP (free software) can convert .tga to other formats. Well, you should be able to save it as another format which I guess is different than converting... Anyway, use GIMP or something and make it a JPG or something. EDIT: You may need a plug-in to open .tga files but it should be free... |
| 04-09-2010, 02:36 AM | #12 |
excellent everything works as intended now! thank you so much. i had to change anything with targeted unit to unit targeted by ability in the position of dummies too! |
