| 04-16-2010, 09:48 PM | #1 |
Where can I find an effective way to keep creeps on a path. I'm making a dota type map with the 3 lanes and I googled with little success. Also how when money is earned through a trigger can I show the golden +(gold) near my character exactly like unit bounty. |
| 04-16-2010, 09:56 PM | #2 |
First rule: Don't use Neutral Hostile player for creeps, they are uncontrollable by default. About how to follow a path, I'd suggest to check this Dota template and check how to do that. About Gold, I think you can edit in the object editor the bounty and avoid any trigger to emulate that. |
| 04-16-2010, 10:34 PM | #3 |
cool when i said creeps i meant the units made by my computer players my bad. also for the bounty i meant i want it so when gold is given to a player through my triggers it shows the +(amount) in gold near the hero as if it were a bounty. |
| 04-17-2010, 04:00 AM | #4 |
To show a +<whatever> number near the hero when the player is given gold with triggers, you'll have to manually display some floating text with the gold amount or use something like the TextSplat library in our database. |
