I import textures for "Image", and:
(1)
12\progress_bar_cont_mp.blp <--- this works fine
(2)
10\progress_bar_content1.blp <--- this is bugged
what I do is:
- (1)
- cut from an existing texture: Loading-BarFill
- save the cut in a 256x256 png.
- use blpLab to convert it to blp
- import and use
- (2)
- recolor the above png
- use blpLab to convert it to blp
- import and use
but:
the first bar is using (2)
and the second bar is using (1)
I also attach the map.
anyone know about this? please help.