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480x480 giving cmemblock.cpp error

07-05-2010, 10:15 AM#1
tinytaurus
Was working on a map that was the original maximum 240x240. Found out about UMSWE's (jass new gens version) ability to increase this maximum to 480x480.

It all works fine in the editor, giving me a lot more space to work with, but when I save it and try to play the map, the loading bar gets to 100% then instead of saying "press any key to continue" it stays there for a while before crashing.


This application has encountered a critical error

Not enough storage is available to process this command.

Program: ...\war3.exe
File: .\cmemblock.cpp
Line: 372

Press OK to terminate the application.


I havent changed anything about the map except for the map size/camera bounds. Am I forgetting to do something?

I've played other 480x480 maps without problems, does anyone know how I can fix this issue?