| 07-25-2010, 04:34 AM | #1 |
Well, I've been messing around with WE, trying to trigger some spells etc etc and I got a question about one of item abilities. Ability known as "Orb of Slow" (the one which has % chance to use preset ability while attacking) has interesting effect, may be used for many purposes, however I need to know only one thing: Does it trigger in the moment I deal damage to enemy OR minimal time before/after the unit gets damaged? I am sorry if I posted in wrong section or if this question was already asked, I couldn't find it. |
| 07-25-2010, 11:04 AM | #2 |
I would assume on damage. Seems silly for it to trigger at any other time. |
| 07-25-2010, 03:09 PM | #3 |
Why would it matter when exactly it triggers? Unless you want to detect the buff in a trigger that runs on the damage event, in which case you could use a simpler ability like Slow Poison. |
| 07-25-2010, 03:17 PM | #4 | |
Quote:
That's what I exactly wanted to do. Thanks for the advice! |
| 07-25-2010, 03:40 PM | #5 |
As an aside, if you ever want to make an autocast attack-based ability this way, use Cold Arrows. All others attack-based abilities fail in my experience: Frost Arrows can't use custom buffs if I remember correctly, Black Arrow is hardcoded to not affect heroes, Searing Arrows doesn't use a buff at all and Incinerate, well, it wasn't around when I did my tests so it might work but it has a whole bunch of other issues so it's less hassle to just use Cold Arrows instead. |
