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Ogre pit fighter

08-11-2010, 02:14 PM#1
mistertea
All geosets are correctly attached.
Tested and works correctly in we and wc3.

The biggst problem you may notice is the lack of TC, but,although I can add it,it would result as more filesize :/
It's not a hero,but I can add TGlow if it's required.

the filesize is of about 260 kbs,dunno if that's much or not

for the path you just need to delete war3mapImported\



For both versions: You should scale it to 1.5 in WE to fit well with the rest of ogres.
for the demon ogre: The missile should be cannon tower's and with a value of 0.400 in both animations(combat - Attack1 )and with an arch of missile of 0.07

the first n second pictures aren't updated, but the only thing that changed was the spikes of the belly (now are horn-like) and bugs.



Ogre pitlord has the same anims of the actual ogre
Ogre demon has this anims:
Stands(1,2,3 as usual) walk, attack (that shoots his cannon, only viewable in We or in magos,wc3viewer dsn't work) spell (the attack of the normal ogre) and Spell Slam (the attack special of the ogrelord),death n decay and stand ready.



Now that this resource is approved, please, I don't give a damn if you give credits or not,but don't say you made the texture.



Added a ranged ogre,uses ogre pit fighter's texture
Attached Images
File type: jpgOgrepitlord2.JPG (130.1 KB)
File type: jpgOgrepitlord.JPG (144.6 KB)
File type: jpgdemon ogre.JPG (107.6 KB)
File type: jpgdemonogre2.JPG (155.0 KB)
File type: jpgogrez.JPG (171.0 KB)
Attached Files
File type: zipOgrepitfighter.zip (189.5 KB)
File type: zipDemonogre2.zip (191.8 KB)
File type: mdxogrerange.mdx (120.5 KB)
08-18-2010, 04:33 AM#2
Bryndon
That is incredibly cool-looking and it does make me want to shoehorn a gladiatorial arena into a map.
08-25-2010, 01:59 AM#3
mistertea
Well,should I add Team Glow or is it fine as it is?
08-28-2010, 02:05 PM#4
Figueiredo00
this one looks really nice . gj ;D

but, can't you aply the same custom texture for both models?
08-28-2010, 07:43 PM#5
ploks
Congrats on the approval :)
08-29-2010, 12:14 AM#6
mistertea
Quote:
Originally Posted by Figueiredo00
but, can't you aply the same custom texture for both models?

Sure,I can,but I needed a demon. I can add a range version for the ogre though. yeah, I will upload it soon

-updated-
08-29-2010, 07:29 AM#7
NiRVaNa_87
Who approved this? Or did you sent it directly to the database? Sorry if that isn't the case, but I've never seen any mod ninja-approving a resource before.

It looks a bit too dark in my opinion.
08-29-2010, 09:46 AM#8
deolrin
The helmet doesn't really 'works'. It doesn't looks like a helmet anyone would wear. The shape is strange and it's a little small. Other than that, it's rather decent. Good job. :)

An actual portrait would be great though.
08-29-2010, 02:43 PM#9
mistertea
Quote:
Originally Posted by NiRVaNa_87
Who approved this? Or did you sent it directly to the database? Sorry if that isn't the case, but I've never seen any mod ninja-approving a resource before.

I dunno if it was erwtenpeller or not, 'cos he didn't write any messages, but he approved both of the resources that where with this one in the resource sub. forum.


Oh,and I don't like the helmet neither.
08-29-2010, 06:51 PM#10
NiRVaNa_87
Oh, ok. Just curious
08-30-2010, 08:50 PM#11
erwtenpeller
09-04-2010, 07:01 AM#12
takakenji
Whoa! That's awesome :)