| 09-30-2010, 12:37 PM | #2 |
The elapsed game time event does not provide a Triggering unit. You probably meant Matching unit which is used in group pick conditions to refer to the unit that should be checked to get through. Picked unit is then used in the group loop actions. Analogically, this counts for player forces. |
| 09-30-2010, 09:21 PM | #3 |
Thanks waterknight, I was tired at the time, no wonder I missed it. +rep |
