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map protection(plus preventing cheating)

10-04-2010, 08:33 AM#1
vitaals
i'm finding a way to protect my map

i've already used map optimizer and slk optimizer

but still my map can be editted with ladik


now i found these maps(attached files) are not able to be editted by ladik
(I cnt even open them with nomal modes)
is there someone who knows how to do this?

(i tried to contact the edittor of the map first, but he didn't answer me.
actually one of these map was mine, yet someone editted it. sucks)

[attached files]

- link deleted
10-04-2010, 03:06 PM#2
DioD
this files have dublicate invalid entries injected into MPQ header.

if you google any storm based editor you will see this data as 999999999999bytes filed compressed into 0byte file with same name and different locale.

technically this archives have multiple script files one real and 224 zero size for every other possible locale.

and this can be repacked and edited, personally i used slk optimizer (or vex optimizer, they both works well) to repack this files and then use ladik editor.
10-05-2010, 03:34 AM#3
vitaals
first thank you for your reply

then could you let me know what strom based editor means?

I cnt find any details about it
10-05-2010, 06:54 AM#4
DioD
google more then.