| 12-29-2010, 04:35 PM | #1 |
Would it be hard to modify AMAI to adapt to changes from default melee game... Such as upping the food limit from 100 to 125 and raising upkeep to 60/100... Would AMAI automaticly adapt or would I manually have to change the scripts? Also, how would AMAI handle new units/buildings? |
| 12-29-2010, 10:08 PM | #2 |
The strategy scripts would need manual adjustment to know to build more units. Cannot automatically handle new units and buildings. They have to have there codes assigned in a configuration file. Effecitivly so it knows the tech tree. |
| 12-30-2010, 04:07 PM | #3 |
Would this be a lot of work for me to tweak this? I had a bit of experience in ai editing for the campaign AI scrips... But those are pretty basic scripts compared to even the default melee scripts... |
| 01-03-2011, 01:31 PM | #4 |
Have a read through the developer manual http://www.hornes.pwp.blueyonder.co....ual/Manual.htm Check out the Beginners tutorial for the basic strategy scripting Then check out the campaign/Mod creation section for defining new units and food/upkeep limits. |
