HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Arkana :: an AoS based on perSonas

02-01-2011, 12:38 PM#1
suave
Arkana
download link
created by suave/bengal_tigger

Summary:
- Inspired by DotA and Hero Arena games
- Designed to amp action and reduce tedium
- Lots of strategy that emphasizes team-work and coordination
- Multiple ways to win the game

Features:
- Unique gameplay element of choosing two heroes that you can dynamically switch between on-the-fly
- All heroes also have built-in mana shields that regenerate to full if you don't take damage for some time
- Spells cost no mana and are dictated only by cooldown time
- Simple item buying and combination system
- Approx. 30 heroes and 70+ items with more to come.

Team:
suave - creator, developer, and designer
bengal_tigger - designer

Progress:
Completed, with a new version coming soon.

Misc.:
This game has been a few years in the making now and the official reincarnation of the map "perSonas" developed before the 1.24 patch. This game has been redesigned to be less crazy but much more strategic depth. Please give it a try with some friends and leave us some feedback!

Pics coming soon.
Attached Files
File type: w3xArkana - v1.0 BETA.w3x (4.2 MB)
02-01-2011, 06:26 PM#2
deolrin
Please upload the map as an attachment. No one is going to bother going to some strange site just to download your map. (At least I hope no one is gonna risk their computer like that)
02-01-2011, 07:07 PM#3
suave
sure can do -- thanks for the advice. i'm from seattle btw, if you're from bellevue
02-01-2011, 07:41 PM#4
deolrin
No, that's a reference to Sacred, the Gladiator class there starts in a village called Bellevue. Why does everyone keep confusing with a REAL location? :(
02-11-2011, 01:19 AM#5
SanKakU
features sound interesting. it's not open source :(
i'll take a look at the map and i might try to host it if i can get some time and if things look interesting enough.
02-12-2011, 01:59 AM#6
suave
I don't think you'll be disappointed =) Let me know if you want to play with some people.
02-12-2011, 02:44 AM#7
SanKakU
Quote:
Originally Posted by suave
I don't think you'll be disappointed =) Let me know if you want to play with some people.
if i do want to i'll give you +rep. i'm only interested in your design atp(at this point).
i'm always on the lookout to merge projects with another aos in order to speed up work, but i know i can get it finished on my own. since your map isn't open source, then it's out of the question.
02-12-2011, 10:26 AM#8
suave
hmm merging projects?

there's a reason the map isn't open sourced atm
02-12-2011, 03:42 PM#9
SanKakU
i suppose it's because you like it just the way it is...and having an extra 20+ heroes or so doesn't appeal to you. if that's the case, then you wouldn't benefit from my map. :/

ok, so...first off i think the colorings are interesting...the items are interesting and there are some tooltips errors. the multiboard could use extra something but it's pretty good. i think it has a lot of blank space. that might be filled with hero icons...i only checked like one hero abilities they seemed alright i guess. nothing so special maybe.

the halo shield or whatever is interesting. it could be something that a hero in another map could maybe use, if only your map was open source.

i didn't really check quests section butanyway i didn't have much time to check lots of things. will check more of the map later.

overall it looks much better than other aos maps i've looked at. even ones that were more developed. i do wonder though if people will get used to the odd coloring...but i think it's ok.

i haven't had timeto test it much but i wonder if the map could use some more stuff in it. i'd have to find out if the things were in the map, like a mega creep like roshan for example, megacreeps like ancients...or runes... or some things unique to your map that give the aos some more depth. right now it might be a little on the simple side of things.

but it might be better for it to be simple. i have to do more testing.
02-12-2011, 05:56 PM#10
Shade987
Quote:
Originally Posted by SanKakU
if only your map was open source.
If he wants to keep his map in a closed, that's his choice; don't pressure him otherwise. I personally would make the same choice with any map I uploaded here.
02-13-2011, 01:57 AM#11
suave
Thanks for testing the map out. I'm glad you had a positive impression. The main strength of the map comes not from its systems, its fancy heroes, its odd-colored terrain but by the actual gameplay. The game is very fun to play and it does not play like any other AOS out there.

I would be more than open to discussing how to incorporate some of your hero ideas into the map. Due to the dynamics of the game though, hero balance is very delicate and important.

Will be posting more on this map probably on the hive when it gets featured.

Cheers!