| 02-02-2003, 09:43 AM | #1 |
I have 3 bosses in a small enclosed area and i want to know how to make the trigger work when ALL 3 of the bosses are dead. Thanx:D |
| 02-02-2003, 12:29 PM | #2 |
Guest | hmm u could make an integer variable "bossdead" event: bossX dies action: set bossdead to bossdead + 1 2.trigger would be bossdead = 1 run triggerX or a trigger like unit of computer dies and 3 conditions if the bosses are still alive i think other people will post easier triggers |
| 02-02-2003, 01:57 PM | #3 |
bloodlust summed it up pretty well, but the actualy code will look like this: Action A Unit owned by player (owner of the boss) dies Conditions (if the 3 bosses are different unit types, use 3 OR statmenets) Unit Type (Type of Dying unit) is = to (Pick the unit boss is) OR Unit Type (Type of Dying unit) is = to (Pick the unit boss is) OR Unit Type (Type of Dying unit) is = to (Pick the unit boss is) Actions Set BossCounter(interger varible) = Arithmatic (BossCounter + 1) Trigger run - Check Boss Dead (checking conditions) Trigger- Check Boss Dead Actions None Conditions Interger Comparison (If BossCounter >= to 3) Actions Whatever you need here |
