| 01-18-2012, 05:40 AM | #1 |
I need a generic light glow effect that colours terrain around it whatever colour it is. I will need to modify it and create multiple copies of it, so dont mind if the final rpoduct ends up a bit different. |
| 01-18-2012, 06:45 AM | #2 |
Doodads\Cityscape\Props\LanternPost\LanternPost It contains nice big light effect, it just needs to be extracted from the model ![]() |
| 01-18-2012, 01:16 PM | #3 |
Or make them yourself: http://www.wc3c.net/showpost.php?p=885556&postcount=11 |
| 01-18-2012, 02:10 PM | #4 | ||
Quote:
Its very difficult to extract :p Quote:
Lovely, never knew that existed. |
| 01-18-2012, 03:23 PM | #5 |
Alright, all the models ive done in the war3 light creator dont load in the editor. The other program doesnt work for me. Any suggestions on what to do? |
| 01-18-2012, 04:25 PM | #6 |
war3 light creator makes mdl files, did you convert them to mdx before you imported them? Converter: http://www.wc3c.net/showthread.php?t=78916 |
| 01-18-2012, 05:28 PM | #7 | |
Quote:
Converting to mdx did the trick, thanks. Now I have a new problem, despite giving the omnilight a full purple colour, the centre of the light always remains colourless. I need to be flat coloured. |
| 01-19-2012, 11:43 AM | #8 |
You want an actually visible glow to go with the omni light? You'll need an additional model for that. |
| 01-19-2012, 12:07 PM | #9 |
Well, I dont want a actual glow. What i need is an omnilight that will tint all objects within its range whatever colour it is. Is that even possible? |
| 01-19-2012, 12:20 PM | #10 |
Could there be some confusion between Color and AmbientColor? Ambient is for the parts of the object that are facing away from the light source (so traditionally black and 0 intensity), whereas the normal settings are for what is facing the light source. Or just ramp the intensity up to Stupid? What about AttenuationStart and End? |
| 01-19-2012, 04:29 PM | #11 | |
Quote:
I experimented with Attenuation start and setting it to 1 seems to remove the bright spot. However I cant seeem to vary the size of the glow, although its probabbly because i havent set attenuation,end to a ridiculous enough number yet, But its k, its all good now. Thanks all of you. |
