| 02-02-2003, 08:30 PM | #1 |
I am trying to have 10 upgrades for melee human weapons. I changed 3 files in order for that to occur. I have modifief humanupgradefunc and humanupgradestrings and upgradedata.slk in the humanupgradefunc I made the list look something like this RequiresCount:10 Requires1: Requires2: ..... Requires10: The Requires part is blank, therefore it shouldn't require any building. I then add these 3 files to my map using winMPQ and boot the map. The 10 upgrades show up, when I check the upgrade properties in the editor. However, when I play the map (Before letting editor overwrite my work) the upgrades require buildings. Anyone has a clue what is going? :bgrun: |
| 02-02-2003, 09:03 PM | #2 |
Remove the entire requires part in the txt files, it unneeded for it, just modify the max level in abilitydata.slk - it shouldnt require anything |
| 02-02-2003, 09:37 PM | #3 |
Ahhh why do some things are so simple and some things are so difficult =) thanks. rock on |
| 02-02-2003, 09:44 PM | #4 |
np |
