| 02-03-2003, 07:05 AM | #1 |
Thanks again for bringing us the new version of UMSWE! :D I would like to have 2 suggestions: 1) The timed life is excellent for creating summoned units. However, could you also make an action that produces a similar time bar without killing the unit at the end? It's because I'm trying to make a hero with a timed transformation skill, just like metamorphosis, avatar or peasant's call to arms. The method I'm using now is to use the timed life and then replace the unit before the time ends. This forces me to use "wait", which is well known of its bug in multiplayers. (By the way, it'd be excellent if you can write an action to replace the buggy wait, though I guess this probably won't be easy.) And replacing a hero causes a lot of trouble too. If you can make this action, it'd be good to have a specific event when the timer expired! :) 2) Can you activate the "upgrade to" slot for heroes (or all units) in the unit editors? My friend found out that it is a very convenient way to let the hero transform without the need of adding all those trigger to store and put back the items, learn skill, etc. And here is one more question. What exactly is the new function "GetLocalPlayer" supposed to do? Can you give some example? Thanks again! Keep up with the good job! :ggani: |
| 02-03-2003, 05:50 PM | #2 |
1) sorry I cant do that, you have to base the spell of meta or avatar to do that 2) I was told that the upgrade to didnt work for heroes, or maybe it was just that it was extremely buggy, either way, ill look into it, but it might only work for single player games, and thus would not be included in the regular editor. 3) its used to make actions happen for one player and not casue desyncs, but it does not work in all cases, two of the most common are as follows Code:
If (Player You Want To Select) is equal to (Get Local Player) then selection - select (this unit) If (Player You Want To Hear Sound) is equal to (Get Local Player) then Sound - Play Sound (Sound Name) ex thx to CBWhiz and the search button:D |
| 02-06-2003, 03:15 AM | #3 |
Thanks for the reply! Too bad that the timer can't be done. About the grade to, the only problem I encountered is that it may cause the upgrade button to appear at some strange slot. Not sure if this can be changed by editing those AbilityFunc.txt files. The getlocalplayer function is really useful! |
