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Can someone help me with this spell?

02-03-2003, 12:06 PM#1
Tapek
First off, hi, I am new to these forums. (Great look btw)

Anyway, I have successfully edited 8 spells so far, with new effects, icons, names, etc, but I am having trouble with a few things.

- I have an ability similar to windwalk, but does not give the invisibility, just the speed. I need the invisibility to go away, and the spell to keep going even after attacking an enemy unit.

- I haven't experimented with this yet, but I want an AOE stun spell, probably a meteor animation. I can probably use infernal, and if I delete the unit code summon, will it work?

- I want shockwave to stun every unit it damages as well.

Thanks in advance and sorry if this is in the wrong forum. (too many forums @.@)
02-03-2003, 02:24 PM#2
Hakujin
Windwalk

Try using slow with negative modifiers.


Area Effect Stun

Use Infernal and then use triggers to remove summoned infernals after an appropriate delay.


Shockwave Stun

Can't Do it, I don't think.
02-03-2003, 02:31 PM#3
kharma
First of all welcome to WC3C and while I can't speak for the creators I'm sure they're happy to hear that the layout is approved of :ggani:.

To your questions:
1. I suggest you use a different ability that gives speed to base your spell off of instead of Windwalk to achieve the effect you want. The reason being because doing something like telling the ability not to turn off even during attacking is not really within the bounds of current editing capabilities. I'd suggest maybe bloodlust with the attack speed bonus removed and only yourself set as the allowable target, or potion of speed. From your little introduction you seem to know atleast something about spell editing, but if you're not sure about how to change a normal unit ability or an item ability into a hero's ability then you may want to read Sid67's tutorial stickied near the top of the forum.

2. If you turn off the summon ability it will work, yes. But an alternative is to increase the AoE under it's respective column in abilitydata.slk (called Area1). The higher the value you enter there, the larger the AoE.

3. Ok, once again we're touching upon the current limitations of spell editing. To make shockwave stun, you would require new spell code. Unfortunately, not much is known about this atm, save for using JASS (trigger custom code) to create the effects. Hopefully the ability to create completely new spells will come available sometime in the future, but until then we have to make-do.

Hope I helped, and enjoy your stay.

~kharma
02-03-2003, 04:04 PM#4
fr0ggE
1. I'd suggest potion of speed

2. Stasis trap? I'm not sure how this spell works, and I'd be curious to know how it worked out because i myself want to make a Power Word: Stun spell for my DnD map, but you might be able to modifiy this to be instantaneous.

3. no idea, maybe possible with triggers but i doubt it
02-03-2003, 08:25 PM#5
Guest
1. Edit Potion of Speed.

2.Use Blizzard, make it _1_ wave and use rain of fire or infernal as graphic.

3. That wood need _heavy_ triggering. I suggest not doing it.

PS: are you tapek from w3p?
02-04-2003, 04:49 AM#6
Tapek
Bloodlust, yes it is the Tapek from W3P, although I do not post there anymore.

Thanks for the help, I've got the AOE stun thing under control, and the speed thing should not take long.

Since I cannot make shockwave stun every unit it damages; is there a way I can remove the way the earth depresses as it goes along? I could edit Carrion Swarm I suppose, but shockwave would be easier since I basically only want to change a few things about it.

Thanks again for the replies.