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Another EWE bug

07-10-2002, 10:56 PM#1
sapper9999
I made a melee map using the regular editor that came packaged with WC3 then I switched to the EWE made by blackdick. It adds so many cool feature like being able to layer dodads over each other so I made a wall, but now EVERY doodad is passable and the units can walk right through them with the exception of trees. Is there anyway to fix this or am I screwed? I have attached my map if anyone wants to check it out.
07-12-2002, 04:53 AM#2
BlacKDicK
i tryed to make tree stackables. blizzard made some kind of check that even i managed to make tree stack on the we, it will break appart on the game.
07-12-2002, 04:34 PM#3
sapper9999
No the tress work fine, but its when you place other things such as archways or town buildings that can be walked through. But I think I figured it out by doing every change I need through the EWE then going back and using the original editor and caluculating shadows and saving. That seemed to work on the first map I did and I havent tried it on the second.
Thanks for your Help
07-13-2002, 03:22 PM#4
Guest
Sapper.

After you're done making your map run it in the reg world editor and save. The objects are (generally) still stacked but are tangible in game now :)
07-13-2002, 05:08 PM#5
sapper9999
Thank you Very Much:D :D :cool: